LayerUnfold 日本語

BASE COLOR · SHADOW · HIGHLIGHT

Separate a flat image into Base Color, Shadow, and Highlight

LayerUnfold's Split Shading by Color action organizes a selected flat image by its Masking color regions and decomposes it into editable layers such as Base Color, Shadow, and Highlight.

Shading decomposition workflow

  1. Select the supported 8-bit RGB pixel layer
  2. Generate Masking
  3. Select the artwork again and run Split Shading by Color
  4. Edit Base, Shadow, and Highlight by group

Non-generative shading separation on CPU

Normal-layer Shading uses LayerUnfold CPU classification and calls no external generative image API or GPU inference. Base, Shadow, and Highlight layers are built from source pixels inside Photoshop, and this action costs 10 tickets.

Limits

The output does not recover layers originally created by the artist. The large public 0-pixel corpus from the released Photoshop plugin is still being validated.

Frequently asked questions

Can groups follow body parts or colors?

Groups follow visible Masking colors. The result depends on the mask and maximum group count.

Does shading separation call an external image AI?

No. Mask generation is a separate action; shading separation itself uses CPU processing.

Try it in Photoshop

Get the Photoshop plugin · Flat image to layers guide